Catalog Search Results
Author
Description
"A modern love story about two childhood friends, Sam, raised by an actress mother in LA's Koreatown, and Sadie, from the wealthy Jewish enclave of Beverly Hills, who reunite as adults to create video games, finding an intimacy in digital worlds that eludes them in their real lives, from the New York Times best-selling author of The Storied Life of A.J. Fikry"--
On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits...
2) Video games
Author
Series
Pub. Date
2010
Accelerated Reader
IL: MG - BL: 5.1 - AR Pts: 1
Physical Desc
48 p. : col. ill. ; 24 cm.
Description
From the early days of home computers to today's modern consoles, people have played game after game. This book gives you a look at ten of the best.
Author
Series
Pub. Date
2022.
Physical Desc
xx, 281 pages : illustrations ; 24 cm.
Description
"A lifelong gamer with over 20-years experience in the gaming industry examines the storytelling skills in some of the most beloved and moving games of the past thirty years in this fun and informative YA non-fiction title"--
Author
Pub. Date
c2014
Accelerated Reader
IL: MG - BL: 7.2 - AR Pts: 2
Physical Desc
64 p. : color illustrations ; 24 cm.
Description
With advanced HD graphics, motion controls, and 3-D images, video games have come a long way since their earliest days. While these games are fun to play, making them is no simple process. Readers will see how large teams of specialized workers come together to design, plan, and program today's cutting edge video games.
Author
Pub. Date
[2023]
Physical Desc
64 pages : color illustrations ; 25 cm.
Description
"Some observers describe video games as modern art museums that contain visual works, performance art, and audio. Highly skilled athletes, craftspeople, and technicians in the game industry work hard to entertain us"--
8) Video games
Author
Pub. Date
c2009
Accelerated Reader
IL: MG - BL: 6.5 - AR Pts: 1
Physical Desc
48 p. : col. ill. ; 27 cm.
Description
Describes the history of video games, including arcade games, game consoles, and handheld devices, and explores the different genres of games and the people responsible for designing them.
Author
Series
Formats
Description
Offers teens an overview of Nintendo Wii and video game injuries and fitness, describing what games and devices can be used for exercising and explaining the benefits of motion-based video games, the difference in effectiveness between video fitness and traditional exercises, common injuries, and how big of part video games should play in a fitness routine.
10) Video games
Author
Series
Pub. Date
2009
Physical Desc
104 p. : col. ill. ; 24 cm.
Description
People have always played games. With the onset of the technological revolution in the 1970s and 1980s, games changed in a fundamental way. No longer were people moving pieces on a board by hand or writing out answers. They began experiencing games in a virtual world.
Author
Series
Pub. Date
2022.
Physical Desc
64 pages : color illustrations ; 25 cm.
Description
"If you like playing video games, those hours you've spent with your fingers on a keyboard or a controller in your hands can lead to a career in a growing industry. Market intelligence firm IDC estimates that consumers around the world spent $179.7 billion on video games in 2020 - 20 percent more than the previous year. Skills developed while playing video games can also help a person thrive in any workplace. Researchers found that video game players...
14) Nightmareland
Author
Series
Pub. Date
2014.
Accelerated Reader
IL: MG - BL: 3.9 - AR Pts: 1
Physical Desc
96 pages : illustrations ; 22 cm.
Description
Sucked into a strange video game where he finds himself caught in a snowstorm, young Aaron ventures into the nearby woods only to hear scary howls and discover that he is trapped.
Author
Series
Accelerated Reader
IL: MG - BL: 3.6 - AR Pts: 3
Formats
Description
Riley Shiner is obsessed with "Escape from Shudder Mansion," a video game based on a spooky house in his neighborhood, but when the monsters in the video game start to appear at the real mansion, Riley begins to doubt what is real.
Author
Series
Accelerated Reader
IL: LG - BL: 2.8 - AR Pts: 1
Formats
Description
Tired of always losing to Super Rabbit Boy in their video game world, King Viking goes to the Secret Lands to find the Super Power Up that will give him super powers--Super Rabbit Boy must stop him, but first he must make it past goblins, ghosts, and other video dangers.
Author
Series
Pub. Date
2021.
Accelerated Reader
IL: LG - BL: 2.8 - AR Pts: 1
Physical Desc
71 pages : color illustrations ; 20 cm.
Description
When King Viking, Miss Business, and their henchmen team up to cause trouble, Super Rabbit Boy and Mega Mole Girl also join forces, but will they be able to work together to save the world?
Author
Formats
Description
"Alex loves his family, and yet he struggles to connect with his eight-year-old autistic son, Sam. The strain has pushed his marriage to the breaking point. So Alex moves in with his merrily irresponsible best friend on the world's most uncomfortable blow-up bed. As Alex navigates single life, long-buried family secrets, and part-time fatherhood, his son begins playing Minecraft. Sam's imagination blossoms and the game opens up a whole new world for...
Author
Pub. Date
©1997
Accelerated Reader
IL: LG - BL: 2.5 - AR Pts: 1
Physical Desc
38 unnumbered pages : color illustrations ; 24 cm.
Description
Little Bill and his friends, avid fans of the television show "Space Explorers," clamor to get the video game version, but they find that they have more fun using their imagination while playing outside.
Didn't find it?
Can't find what you are looking for? Try our Materials Request Service. Submit Request